Log in
Similar topics
Latest topics
Shortcuts
-------------
-Sentou Gakuin Missions
-Wanderer Missions
-Suzaku Missions
-------------
-Akamori Eria
-Training Field
-Nyukyoto City Grounds
-Arctic Plains
-Competition Zone
-Black Mist Peak
-Eclipse Tower
-Decimation Site
-------------
-World Map
-Experience Points
-How to Role-Play with Dice
-Warrior Classes
-Information On Slots
-Tsukara Bar/Skill Points Info
-Elemental Strengths&Weaknesses
-Information on Tsukara and Elements
-Starting HP, Tsukara, and Slots
-Status&Conditions
-Capturing Creatures
-------------
Search
Who is online?
In total there are 75 users online :: 0 Registered, 0 Hidden and 75 Guests :: 1 BotNone
Most users ever online was 195 on September 30th 2024, 9:30 am
Akira's Wood and Venom Techniques
4 posters
Page 1 of 1
Akira's Wood and Venom Techniques
[Wood Techniques]
Name: Ninja Art--Wooden Armor
Range: Close
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 400
Warrior Affinity: Alchemist, Ninja
Elemental Affinity: Wood
Benefit: Supplementary
Description: Executing a variety of unusual handsigns, Akira manipulates the properties within her body allowing her skin itself to become like wood. She then forms circular plates of wood from her shoulder to provide defense to her body. Once this is all completed her entire body will take the form of wood and will almost cause her to look like a puppet or some type of doll. If this technique is successfully used, Offensive Special or Attack techniques that inflict damage to Akira will only inflict half of its usual amount.
Name: Wooden Fist
Range: Mid-Ranged
Dice Usage: Attack
Attack Power: 600
Tsukara Value: 300
Warrior Affinity: Alchemist
Elemental Affinity: Wood
Benefit: N/A
Description: Akira taps into a bit of her morphing skills as well as her wooden Tsukara. By doing so, she is able to change the properties of her hand from flesh into pure hard wood and increase its size. After doing this, she usually takes off at full sprint after her opponent and charges towards them until she manages to smash her fist into them. The damage inflicted by this technique is pretty massive and usually when the opponent is hit, they are shaken up or a bit stunned for the moment although this varies from person to person. Once she attacks, her hand returns to normal .
Name: Wood Barrier
Range: Close
Dice Usage: Defense
Attack Power: N/A
Tsukara Value: 50
Warrior Affinity: Alchemist
Elemental Affinity: Wood
Benefit: N/A
Description: By using the nearby trees, grass, or any argiculture surrounding her, Akira can form a makeshift shield to block against any incoming attacks. Because the shield is just made from grass and wood, its not very powerful, but it gets the job done for Akira.
[Venom Techniques]
Name: Venomous Tentacles
Range: Far
Dice Usage: Special
Attack Power: 200
Tsukara Value: 600
Warrior Affinity: Alchemist, Ninja
Elemental Affinity: Venom
Benefit: Offensive
Description: Using a combination of her ninja skills and her alchemist powers, Akira will control the plants beneath the ground to form venomous tentacles that she can use to attack the opponent. If the opponent is struck by this technique, they are afflicted with Poison and will lose 200 HP each turn for an amount of turns equal to the dice value rolled.
Name: Shuriken Seed
Range: Far
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 325
Warrior Affinity: Ninja
Elemental Affinity: Venom/Wood
Benefit: Offensive
Description: Akira uses her ninja skills to form a small shuriken from nearby plants or any type of wood. She then hurls it at the opponent with the intent of having it piercing them. If successful, the inflicted opponent will be unable to use Defense, Special [Defense], or Counterattack Dice. This is due to the venom in the seed messing with their minds and slowing their thought process.
[Other]
Name: Transformation
Range: Close
Dice Usage: Escape
Attack Power: N/A
Tsukara Value: 700
Warrior Affinity: Ninja/Alchemist
Elemental Affinity: N/A
Benefit: N/A
Description: This is a special trait of Akira and is used in many situations depending on the task at hand. She first performs a series of handsigns which allow her to focus her strength and Tsukara. She will then make a final handsign that is a special hand sign that she created for this particular technique. Once this is all done, she is granted to ability to transform into any shape or form that she chooses considering that it is around her size or smaller. She rarely uses this in battle, and it doesn't grant her many abilities besides being able to change her shape. She cannot copy the skills of whatever she turns into unless it is a common skill from whatever she turns into, like a bird flying or a fish swimming.
Name: Ninja Art--Wooden Armor
Range: Close
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 400
Warrior Affinity: Alchemist, Ninja
Elemental Affinity: Wood
Benefit: Supplementary
Description: Executing a variety of unusual handsigns, Akira manipulates the properties within her body allowing her skin itself to become like wood. She then forms circular plates of wood from her shoulder to provide defense to her body. Once this is all completed her entire body will take the form of wood and will almost cause her to look like a puppet or some type of doll. If this technique is successfully used, Offensive Special or Attack techniques that inflict damage to Akira will only inflict half of its usual amount.
Name: Wooden Fist
Range: Mid-Ranged
Dice Usage: Attack
Attack Power: 600
Tsukara Value: 300
Warrior Affinity: Alchemist
Elemental Affinity: Wood
Benefit: N/A
Description: Akira taps into a bit of her morphing skills as well as her wooden Tsukara. By doing so, she is able to change the properties of her hand from flesh into pure hard wood and increase its size. After doing this, she usually takes off at full sprint after her opponent and charges towards them until she manages to smash her fist into them. The damage inflicted by this technique is pretty massive and usually when the opponent is hit, they are shaken up or a bit stunned for the moment although this varies from person to person. Once she attacks, her hand returns to normal .
Name: Wood Barrier
Range: Close
Dice Usage: Defense
Attack Power: N/A
Tsukara Value: 50
Warrior Affinity: Alchemist
Elemental Affinity: Wood
Benefit: N/A
Description: By using the nearby trees, grass, or any argiculture surrounding her, Akira can form a makeshift shield to block against any incoming attacks. Because the shield is just made from grass and wood, its not very powerful, but it gets the job done for Akira.
[Venom Techniques]
Name: Venomous Tentacles
Range: Far
Dice Usage: Special
Attack Power: 200
Tsukara Value: 600
Warrior Affinity: Alchemist, Ninja
Elemental Affinity: Venom
Benefit: Offensive
Description: Using a combination of her ninja skills and her alchemist powers, Akira will control the plants beneath the ground to form venomous tentacles that she can use to attack the opponent. If the opponent is struck by this technique, they are afflicted with Poison and will lose 200 HP each turn for an amount of turns equal to the dice value rolled.
Name: Shuriken Seed
Range: Far
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 325
Warrior Affinity: Ninja
Elemental Affinity: Venom/Wood
Benefit: Offensive
Description: Akira uses her ninja skills to form a small shuriken from nearby plants or any type of wood. She then hurls it at the opponent with the intent of having it piercing them. If successful, the inflicted opponent will be unable to use Defense, Special [Defense], or Counterattack Dice. This is due to the venom in the seed messing with their minds and slowing their thought process.
[Other]
Name: Transformation
Range: Close
Dice Usage: Escape
Attack Power: N/A
Tsukara Value: 700
Warrior Affinity: Ninja/Alchemist
Elemental Affinity: N/A
Benefit: N/A
Description: This is a special trait of Akira and is used in many situations depending on the task at hand. She first performs a series of handsigns which allow her to focus her strength and Tsukara. She will then make a final handsign that is a special hand sign that she created for this particular technique. Once this is all done, she is granted to ability to transform into any shape or form that she chooses considering that it is around her size or smaller. She rarely uses this in battle, and it doesn't grant her many abilities besides being able to change her shape. She cannot copy the skills of whatever she turns into unless it is a common skill from whatever she turns into, like a bird flying or a fish swimming.
Last edited by Lockheart42 on April 19th 2009, 11:24 pm; edited 1 time in total
Lockheart42- Rank Yellow Warrior
-
Number of posts : 246
Age : 31
Location : the center of somewhere
Occupation : You wish I knew that he had your something?
Interests : My interests are interesting
The BattleField
Health Points:
(1800/1800)
Tsukara-Skill Points:
(1300/1300)
Experience Points :
(100/100)
Re: Akira's Wood and Venom Techniques
I think that your wood armor is a tad too good considering it halves all damage taken from offensive attacks. Maybe you should lower that a bit, like say 75% to 80% damage.
Hei- Tsurabi
-
Number of posts : 386
Age : 32
Location : Brazil
Occupation : Martial Arts Tsurabi
Interests : Cat naps
The BattleField
Health Points:
(4700/4700)
Tsukara-Skill Points:
(3750/3750)
Experience Points :
(100/100)
Re: Akira's Wood and Venom Techniques
Either that or raise the cost of Tsukara.
Kisuke- Suzaku Leader
-
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested
The BattleField
Health Points:
(6035/6225)
Tsukara-Skill Points:
(3575/4500)
Experience Points :
(100/100)
Lockheart42- Rank Yellow Warrior
-
Number of posts : 246
Age : 31
Location : the center of somewhere
Occupation : You wish I knew that he had your something?
Interests : My interests are interesting
The BattleField
Health Points:
(1800/1800)
Tsukara-Skill Points:
(1300/1300)
Experience Points :
(100/100)
Re: Akira's Wood and Venom Techniques
Shuriken Seed is to powerful, you should put a limit on how long they are unable to use the specified dice.
Venomous Tentacles is okay, and approved if you want. But, I would recommend that you lower the Tsukara cost. It is too high for that amount of damage, even with the ability. The same goes for Wooden Armor.
Wooden Fist has an attack power that was too high, going past the limit of the yellow rank.
Venomous Tentacles is okay, and approved if you want. But, I would recommend that you lower the Tsukara cost. It is too high for that amount of damage, even with the ability. The same goes for Wooden Armor.
Wooden Fist has an attack power that was too high, going past the limit of the yellow rank.
Dagomis- Ryoushi
-
Number of posts : 669
Age : 31
The BattleField
Health Points:
(11100/11100)
Tsukara-Skill Points:
(8350/8350)
Experience Points :
(0/100)
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
November 6th 2011, 8:28 pm by Serio Katsuya
» Arashi's Equipment (Post Time Skip)
April 30th 2011, 1:03 am by _[Spitfire]_
» Arashi's Abilities (Post Time Skip)
April 30th 2011, 12:22 am by _[Spitfire]_
» Arashi Techniques (Post Time Skip) [Finished]
April 29th 2011, 11:55 pm by _[Spitfire]_
» Spellbinder
April 13th 2011, 6:18 pm by Jisenki
» Ultima
April 13th 2011, 6:17 pm by Jisenki
» Danika Syphin
April 13th 2011, 5:33 pm by Jisenki
» Arthe
April 13th 2011, 5:30 pm by Jisenki
» Danika's Equipment (WIP)
April 12th 2011, 11:26 pm by Riko
» Diamond Dust
April 6th 2011, 5:50 pm by Xexame
» Keyblade- Oathkeeper
April 6th 2011, 5:39 pm by Xexame
» The Keyblade
April 6th 2011, 4:47 pm by Xexame
» Tristan Morganthe's Spell Tome
April 4th 2011, 8:48 pm by Jisenki
» [Post Time Skip] Thanatos-Bringer of the End
April 4th 2011, 8:46 pm by Jisenki
» Keyblade- X Blade
April 4th 2011, 8:43 pm by Jisenki