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Suzaku Techniques
3 posters
Page 1 of 1
Suzaku Techniques
Name: Amnesia De-Membrance
Range: N/A
Dice Usage: N/A
Attack Power: N/A
Tsukara Value: N/A
Warrior
Affinity: N/A
Elemental Affinity: N/A
Benefit: N/A
Description: This technique is implanted on Suzaku Elites during the process of initiation. This technique forces any member of Suzaku that is not in possession of the Elite mask to forget any memories of Suzaku and their activities of them. This also forces them to forget any technique that they learned by being a member of Suzaku and causes them to never regain it or their memories even through medical procedures. This technique is implanted on every member of Suzaku without them knowing upon entry except for the leader, Hunters, and the grunts.
Name: Eterna Beast Great Ritual Summoning
Range: Close
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 650
Warrior Affinity: N/A
Elemental Affinity: N/A
Benefit: Supplementary
Description: This is a sacred technique used to summon one of the seven Eterna Beasts. This technique requires 4 things: the capsule containing the moster, the mask that has the kanji of the monster, the chain of the Eterna Beast's Kanji, and
knowledge of the chant required for each specific monster. This technique is currently known by the Suzaku only and knowledge that this technique even exists is unknown to wanderers and members of Sentou Gakuin alike. After placing the capsule on the ground, the kanji of the monster appears and the kanji on the respective mask glows. After saying the chant, the mask vanishes off the user's face and the capsule opens revealing the monster. Once the monster returns to the capsule, the user's mask returns but by using the Eterna beast, the user's identity may have already been revealed. This move varies only slightly with Kisuke as he does not give a mask to summon the Eterna Beast if its Zero. Otherwise, he too needs a mask.
Below are the chants:
Moon: Shine above the lunar lands.
Dream: Wishes, Desires, Hopes...come alive and manifest...
Eternity: Now and forever, through infinity guide me through the perils ahead.
Power: Unleash!! Strengthen me with the almighty iron fist!!
Longevity: Crackle through the winds and unleash the everlasting doom!!
Beauty: Unveil yourself with graceful love and peace.
Zero: Through the darkness of time, all prevails. Through the unyielding winds, I call upon you from your slumber. Awaken Zero, the triple Chimer- beast.
Name: Creature Containment Field
Range: Close, Mid-Ranged, Far
Dice Usage: N/A
Attack Power: N/A
Tsukara Value: N/A
Warrior Affinity: N/A
Elemental Affinity: N/A
Benefit: N/A
Description: The Creature Containment Field is a technique know to Suzaku members that allows them to capture creatures outside of battle. The Suzaku member channels their tsukara into a wall that surrounds the creature. After a few seconds, the wall changes shape and becomes a makeshift capsule that stores the creature above the users head. The wall itself is indestructible, but due to its high amount of Tsukara concentration that's required, it is extremely difficult to hold the creature for long periods of time, especially a high level creature. It is recommended that 2 or more Suzaku members use this technique simultaneously so that the amount of tsukara concentration required is less. The usual strategy for this technique, which is usually used for Faina creatures especially the Eterna Beasts, is to hold to creature until the member or members can meet up with Kisuke, who performs the necessary actions for sealing the creature in a capsule made specially for them.
Range: N/A
Dice Usage: N/A
Attack Power: N/A
Tsukara Value: N/A
Warrior
Affinity: N/A
Elemental Affinity: N/A
Benefit: N/A
Description: This technique is implanted on Suzaku Elites during the process of initiation. This technique forces any member of Suzaku that is not in possession of the Elite mask to forget any memories of Suzaku and their activities of them. This also forces them to forget any technique that they learned by being a member of Suzaku and causes them to never regain it or their memories even through medical procedures. This technique is implanted on every member of Suzaku without them knowing upon entry except for the leader, Hunters, and the grunts.
Name: Eterna Beast Great Ritual Summoning
Range: Close
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 650
Warrior Affinity: N/A
Elemental Affinity: N/A
Benefit: Supplementary
Description: This is a sacred technique used to summon one of the seven Eterna Beasts. This technique requires 4 things: the capsule containing the moster, the mask that has the kanji of the monster, the chain of the Eterna Beast's Kanji, and
knowledge of the chant required for each specific monster. This technique is currently known by the Suzaku only and knowledge that this technique even exists is unknown to wanderers and members of Sentou Gakuin alike. After placing the capsule on the ground, the kanji of the monster appears and the kanji on the respective mask glows. After saying the chant, the mask vanishes off the user's face and the capsule opens revealing the monster. Once the monster returns to the capsule, the user's mask returns but by using the Eterna beast, the user's identity may have already been revealed. This move varies only slightly with Kisuke as he does not give a mask to summon the Eterna Beast if its Zero. Otherwise, he too needs a mask.
Below are the chants:
Moon: Shine above the lunar lands.
Dream: Wishes, Desires, Hopes...come alive and manifest...
Eternity: Now and forever, through infinity guide me through the perils ahead.
Power: Unleash!! Strengthen me with the almighty iron fist!!
Longevity: Crackle through the winds and unleash the everlasting doom!!
Beauty: Unveil yourself with graceful love and peace.
Zero: Through the darkness of time, all prevails. Through the unyielding winds, I call upon you from your slumber. Awaken Zero, the triple Chimer- beast.
Name: Creature Containment Field
Range: Close, Mid-Ranged, Far
Dice Usage: N/A
Attack Power: N/A
Tsukara Value: N/A
Warrior Affinity: N/A
Elemental Affinity: N/A
Benefit: N/A
Description: The Creature Containment Field is a technique know to Suzaku members that allows them to capture creatures outside of battle. The Suzaku member channels their tsukara into a wall that surrounds the creature. After a few seconds, the wall changes shape and becomes a makeshift capsule that stores the creature above the users head. The wall itself is indestructible, but due to its high amount of Tsukara concentration that's required, it is extremely difficult to hold the creature for long periods of time, especially a high level creature. It is recommended that 2 or more Suzaku members use this technique simultaneously so that the amount of tsukara concentration required is less. The usual strategy for this technique, which is usually used for Faina creatures especially the Eterna Beasts, is to hold to creature until the member or members can meet up with Kisuke, who performs the necessary actions for sealing the creature in a capsule made specially for them.
Kisuke- Suzaku Leader
-
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested
The BattleField
Health Points:
(6035/6225)
Tsukara-Skill Points:
(3575/4500)
Experience Points :
(100/100)
Kisuke- Suzaku Leader
-
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested
The BattleField
Health Points:
(6035/6225)
Tsukara-Skill Points:
(3575/4500)
Experience Points :
(100/100)
Re: Suzaku Techniques
~Approved
Hitomi- Rank Red Warrior
-
Number of posts : 511
Age : 33
Location : Walking, Running, something like that
Occupation : Your average Japanese schoolgirl
Interests : ...I won't tell
The BattleField
Health Points:
(2300/2300)
Tsukara-Skill Points:
(2800/2800)
Experience Points :
(0/100)
Re: Suzaku Techniques
Do the last two techniques count towards our Suzaku Elite characters' technique slots?
artemishiu- Independent
-
Number of posts : 357
Age : 31
Location : The World Wide Web
Occupation : That Guy
Interests : Manga, Table Tennis, Martial Arts, etc.
The BattleField
Health Points:
(4900/4900)
Tsukara-Skill Points:
(4000/4000)
Experience Points :
(0/100)
Re: Suzaku Techniques
The second one does. The Amnesia one and the final one to capture creatures do not since they are RP techniques and don't require any dice.
Hitomi- Rank Red Warrior
-
Number of posts : 511
Age : 33
Location : Walking, Running, something like that
Occupation : Your average Japanese schoolgirl
Interests : ...I won't tell
The BattleField
Health Points:
(2300/2300)
Tsukara-Skill Points:
(2800/2800)
Experience Points :
(0/100)
Page 1 of 1
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