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Zaraka and Takus Techniques
Page 1 of 1
Zaraka and Takus Techniques
Name: Two Bodies One Mind
Range: two peoples mnds
Dice Usage: um it doesnt this technique is in use all of the time
Attack Power: none
Warrior affinity: energy
Elemental Affinity: none
Benefits: none
Description: This technique is used to create a mental link between two people who must be very close at heart in order for it to work. This has many advantages such as they can communicate in the heat of battle with out their opponets knowing it and so can better devise ways to win. Also, along with this, they can borrow some energy from the other, allowing them some modicum of control over the others elements. However when they use techniques that require energy from the other person, it is not as effective as when the normal user does. There is yet another advantage that goes along with it. They can also use energy from the other person to fuel their own unique attacks. For example, Taku is running low on energy and Zaraka is not, then Taku can borrow some energy from him to execute an attack. They must be careful in this though as the repracussions of using it when the one they are taking energy dose not have enough are obvious.
Name: Hydro Bullet
Range: this technique can keep its projectory for about 300 yards barring any special conditions
Dice Usage: Attack
Attack Power: 30 per bullet
Warrior affinity: energy
Elemental Affinity: water
Benefits: -
Description: This is a technique beloning to Taku utalizing the water element. Taku can use this technique only if there is a water source nearby, or if there is som level of humidity in the air. In other words, a dessert terrain would not allow for Taku to use this move. Taku manipulates the water to condense into a ball about the size of a marble. He condeses it so hard and utalizes the property of cohesion to make it harder than led. He will than force the ball of water in any direction he wishes at roughly 300mph
Name: Hydro Plane
Range: a good sized lake
Dice Usage: special
Attack Power: -
Warrior affinity: energy
Elemental Affinity: water
Benefits: Supplementary
Description: This is a technique used by Taku utalizing the water element. He concentrates hard and reaches his spirtiual energies below the surface of the earth and draws moisture from it. This technique continues untill there is about 2 feet of water coverign an area simmilar to that of a good sized lake. As such this technique takes about 2 minutes to use and is wide open for an attack while using it. From here though, he can use any of his water techniques by using the water brought up from under the ground.
Name: Hydro Torrent Drill
Range: 20m
Dice Usage: Attackl
Attack Power: 50
Warrior affinity: energy
Elemental Affinity: water
Benefits: -
Description: This is a a technique belonging to Taku utalizing the water element. Taku must have some sort of water source for this technique, or if the air is throughly saturated he can use it then as well. Taku channels his energy into the water and brings it together in a spinning column of water. The column is about 2 feet wide. As it begins spining it begins moving forward at a rapid pace and can here be manipulated by Taku to curve and twist as need be.
Name: Hydro Clone
Range: close
Dice Usage: special
Attack Power: -
Warrior affinity: energy
Elemental Affinity: water
Benefits: Supplementary
Description: This is a technique belonging to Taku utalizing the water element. Taku must have an existing water source, or if the air is throughly saturated, he can use it then also. Taku pours energy into the water and manipulates it to form 1-4 exact replicas of himself. They can be used to attack or for distrations and other such things. Taku often uses this in conjunction with the Replacement technique for a great evasive manuever.
Name: Exploding Hydro Clone
Range: 5m
Dice Usage: special
Attack Power: 60
Warrior affinity: energy, ninja
Elemental Affinity: water, air
Benefits: offensive
Description: This is a technique used by either Zaraka and/or Taku utalizing both the water and air elements. This technique is made possible to them thanks to the "two bodies one mind technique." This technique is used by creating a normal Hydro Clone with a slight difference, which is undetectable by the enemy. While the clone is forming, air is utalzed to create a bubble in the clone. The clone is manuevered to get in close to its target. This is when the air comes into play. The air is manipulated to spin rapidly as it moves outwards, destroying the clone. The wind in this manner is manipulated in such away that it cuts anything near it.
Range: two peoples mnds
Dice Usage: um it doesnt this technique is in use all of the time
Attack Power: none
Warrior affinity: energy
Elemental Affinity: none
Benefits: none
Description: This technique is used to create a mental link between two people who must be very close at heart in order for it to work. This has many advantages such as they can communicate in the heat of battle with out their opponets knowing it and so can better devise ways to win. Also, along with this, they can borrow some energy from the other, allowing them some modicum of control over the others elements. However when they use techniques that require energy from the other person, it is not as effective as when the normal user does. There is yet another advantage that goes along with it. They can also use energy from the other person to fuel their own unique attacks. For example, Taku is running low on energy and Zaraka is not, then Taku can borrow some energy from him to execute an attack. They must be careful in this though as the repracussions of using it when the one they are taking energy dose not have enough are obvious.
Name: Hydro Bullet
Range: this technique can keep its projectory for about 300 yards barring any special conditions
Dice Usage: Attack
Attack Power: 30 per bullet
Warrior affinity: energy
Elemental Affinity: water
Benefits: -
Description: This is a technique beloning to Taku utalizing the water element. Taku can use this technique only if there is a water source nearby, or if there is som level of humidity in the air. In other words, a dessert terrain would not allow for Taku to use this move. Taku manipulates the water to condense into a ball about the size of a marble. He condeses it so hard and utalizes the property of cohesion to make it harder than led. He will than force the ball of water in any direction he wishes at roughly 300mph
Name: Hydro Plane
Range: a good sized lake
Dice Usage: special
Attack Power: -
Warrior affinity: energy
Elemental Affinity: water
Benefits: Supplementary
Description: This is a technique used by Taku utalizing the water element. He concentrates hard and reaches his spirtiual energies below the surface of the earth and draws moisture from it. This technique continues untill there is about 2 feet of water coverign an area simmilar to that of a good sized lake. As such this technique takes about 2 minutes to use and is wide open for an attack while using it. From here though, he can use any of his water techniques by using the water brought up from under the ground.
Name: Hydro Torrent Drill
Range: 20m
Dice Usage: Attackl
Attack Power: 50
Warrior affinity: energy
Elemental Affinity: water
Benefits: -
Description: This is a a technique belonging to Taku utalizing the water element. Taku must have some sort of water source for this technique, or if the air is throughly saturated he can use it then as well. Taku channels his energy into the water and brings it together in a spinning column of water. The column is about 2 feet wide. As it begins spining it begins moving forward at a rapid pace and can here be manipulated by Taku to curve and twist as need be.
Name: Hydro Clone
Range: close
Dice Usage: special
Attack Power: -
Warrior affinity: energy
Elemental Affinity: water
Benefits: Supplementary
Description: This is a technique belonging to Taku utalizing the water element. Taku must have an existing water source, or if the air is throughly saturated, he can use it then also. Taku pours energy into the water and manipulates it to form 1-4 exact replicas of himself. They can be used to attack or for distrations and other such things. Taku often uses this in conjunction with the Replacement technique for a great evasive manuever.
Name: Exploding Hydro Clone
Range: 5m
Dice Usage: special
Attack Power: 60
Warrior affinity: energy, ninja
Elemental Affinity: water, air
Benefits: offensive
Description: This is a technique used by either Zaraka and/or Taku utalizing both the water and air elements. This technique is made possible to them thanks to the "two bodies one mind technique." This technique is used by creating a normal Hydro Clone with a slight difference, which is undetectable by the enemy. While the clone is forming, air is utalzed to create a bubble in the clone. The clone is manuevered to get in close to its target. This is when the air comes into play. The air is manipulated to spin rapidly as it moves outwards, destroying the clone. The wind in this manner is manipulated in such away that it cuts anything near it.
Last edited by Dyly on August 21st 2008, 9:40 am; edited 4 times in total
Guest- Guest
Re: Zaraka and Takus Techniques
Will there be any other techniques? You didn't say whether you were done or not.
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Re: Zaraka and Takus Techniques
oh yes did not have time this morning, will make more, and will let you know when i am done with a seperate post
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