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Jacob's Techniques (more)
2 posters
Page 1 of 1
Jacob's Techniques (more)
Name: Regeneration
Range: Close
Dice Usage: Special
Attack Power: NA
Warrior affinity: Energy
Elemental Affinity: Lightning
Benefits: Supplementary
Description: This technique allows Jacob to heal wounds, and to regain 300 hp. In RP he will place a hand or hands over an injured area and press carefuly. He will then send small lightning impulses from his hands into the body through the nerves, and convince the brain to get the cells to reproduce much faster than normal, the wound will appear to knit itself closed if it is a cut, or it will just heal if any other type of wound. Jacob can do this to himself, or someone else.
Name: Lightning Strike
Range: Far
Dice Usage: Attack
Attack Power: 450
Warrior affinity: Energy
Elemental Affinity: Lightning
Benefits: NA
Description: Jacob will raise a hand to the sky, and will fire a bolt of lightning into it during a battle. At a latter point in the battle(between 1 and 5 posts later) the bolt will come down to strike the person person intended, only the bolt has been refined, and is more powerfull. It is much faster too, and the opponents evade roll must be at least 2 higher. If only 1 higher then they will recieve half damamge of what the attack would normaly do, and in RP it would have scathed them slightly. It can be defended by a defense or a counter attack.
Name: Super Assult
Range: Mid-Ranged
Dice Usage: Attack
Attack Power: 500
Warrior affinity: Swordsman, Energy
Elemental Affinity: Gravity
Benefits: NA
Description: Jacob will suddenly dissapear from where he was standing. He wil have used his super human speed to leap quickly into the air. He will reapear stationary about 20ft in the air above the desired target, and will have both of his blades on his back, with his hands on their handles. He will then change the weight of him and the blades to be several tons and give himself a gravitational burst, to plummet quickly down on the desired target. Just before impact he will he will pull his blades from his back in a full force downward slice.
Name: Flicker Strike
Range: Mid-Ranged
Dice Usage: Counterattack
Attack Power: NA
Warrior affinity: Swordsman
Elemental Affinity: NA
Benefits: NA
Description: Jacob will probably get a smirk on his face as he starts this technique. He will flicker where he was, and will then be gone when the intended attack on him would have hit. He will then move at such high speeds that his image will flicker all around the opponent. During this time he will deliver a large serries of cuts all across the opponent's body. The damage the oppenet will recieve will be twice what Jacob was attacked with, making this a counter, only instead of reversing an attack, he will dodge and deliver double the damage.
Name: Spinning Tiger
Range: Mid-Ranged
Dice Usage: Attack
Attack Power: 450
Warrior affinity: Swordsman
Elemental Affinity: NA
Benefits: NA
Description: This requires Jacob to be using tiger style. Jacob will then start spinning rapidly in place, with his swords outstretched at his sides. He will then jump through the air spinning, so quickly now that the air around him is being cut. He will then fall sideways at the opponent, and strike them about twice before the force of the blows will throw the opponent backwards and Jacob will land spinning on his feet, and will skid a few feet away before coming to a stop.
Range: Close
Dice Usage: Special
Attack Power: NA
Warrior affinity: Energy
Elemental Affinity: Lightning
Benefits: Supplementary
Description: This technique allows Jacob to heal wounds, and to regain 300 hp. In RP he will place a hand or hands over an injured area and press carefuly. He will then send small lightning impulses from his hands into the body through the nerves, and convince the brain to get the cells to reproduce much faster than normal, the wound will appear to knit itself closed if it is a cut, or it will just heal if any other type of wound. Jacob can do this to himself, or someone else.
Name: Lightning Strike
Range: Far
Dice Usage: Attack
Attack Power: 450
Warrior affinity: Energy
Elemental Affinity: Lightning
Benefits: NA
Description: Jacob will raise a hand to the sky, and will fire a bolt of lightning into it during a battle. At a latter point in the battle(between 1 and 5 posts later) the bolt will come down to strike the person person intended, only the bolt has been refined, and is more powerfull. It is much faster too, and the opponents evade roll must be at least 2 higher. If only 1 higher then they will recieve half damamge of what the attack would normaly do, and in RP it would have scathed them slightly. It can be defended by a defense or a counter attack.
Name: Super Assult
Range: Mid-Ranged
Dice Usage: Attack
Attack Power: 500
Warrior affinity: Swordsman, Energy
Elemental Affinity: Gravity
Benefits: NA
Description: Jacob will suddenly dissapear from where he was standing. He wil have used his super human speed to leap quickly into the air. He will reapear stationary about 20ft in the air above the desired target, and will have both of his blades on his back, with his hands on their handles. He will then change the weight of him and the blades to be several tons and give himself a gravitational burst, to plummet quickly down on the desired target. Just before impact he will he will pull his blades from his back in a full force downward slice.
Name: Flicker Strike
Range: Mid-Ranged
Dice Usage: Counterattack
Attack Power: NA
Warrior affinity: Swordsman
Elemental Affinity: NA
Benefits: NA
Description: Jacob will probably get a smirk on his face as he starts this technique. He will flicker where he was, and will then be gone when the intended attack on him would have hit. He will then move at such high speeds that his image will flicker all around the opponent. During this time he will deliver a large serries of cuts all across the opponent's body. The damage the oppenet will recieve will be twice what Jacob was attacked with, making this a counter, only instead of reversing an attack, he will dodge and deliver double the damage.
Name: Spinning Tiger
Range: Mid-Ranged
Dice Usage: Attack
Attack Power: 450
Warrior affinity: Swordsman
Elemental Affinity: NA
Benefits: NA
Description: This requires Jacob to be using tiger style. Jacob will then start spinning rapidly in place, with his swords outstretched at his sides. He will then jump through the air spinning, so quickly now that the air around him is being cut. He will then fall sideways at the opponent, and strike them about twice before the force of the blows will throw the opponent backwards and Jacob will land spinning on his feet, and will skid a few feet away before coming to a stop.
Last edited by Nejisuke on May 12th 2008, 5:57 pm; edited 1 time in total
Nejisuke- Wanderer
-
Number of posts : 606
Location : Nowhere in particular....Particularly: Nowhere
The BattleField
Health Points:
(4700/4700)
Tsukara-Skill Points:
(3750/3750)
Experience Points :
(100/100)
Re: Jacob's Techniques (more)
-For lightning strike, can other die be used against it like
counterattack, and defend? Also, when you say latter point in battle,
define eactly how many turns it will take for it to come down. It can't
be like a third attack and inflict damage without the person RPing (not
the character) really knowing about it. You could use the random number
generator to randomize how many turns it will take
-The others are good and accepted.
counterattack, and defend? Also, when you say latter point in battle,
define eactly how many turns it will take for it to come down. It can't
be like a third attack and inflict damage without the person RPing (not
the character) really knowing about it. You could use the random number
generator to randomize how many turns it will take
-The others are good and accepted.
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Re: Jacob's Techniques (more)
yes it can be defended against by other things, that is just the condition for evading. and the person can RP against it, but it is sorta like a third attack, only the dice roll had come earlier. the attack could come any time in battle....and the ranodmizer would be a good idea to use.
Nejisuke- Wanderer
-
Number of posts : 606
Location : Nowhere in particular....Particularly: Nowhere
The BattleField
Health Points:
(4700/4700)
Tsukara-Skill Points:
(3750/3750)
Experience Points :
(100/100)
Re: Jacob's Techniques (more)
Edit the defense and counter thing in. And what I mean for the second one is that they have to know that you're actually using the technique. I think you should use the randomizer so that there is no reason why they wouldn't know and give a limit to the amount of turns that it can happen in.
Like: At most it will reappear to attack in four turns and in the least it will appear to strike the turn after its activation.
Like: At most it will reappear to attack in four turns and in the least it will appear to strike the turn after its activation.
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Nejisuke- Wanderer
-
Number of posts : 606
Location : Nowhere in particular....Particularly: Nowhere
The BattleField
Health Points:
(4700/4700)
Tsukara-Skill Points:
(3750/3750)
Experience Points :
(100/100)
Re: Jacob's Techniques (more)
Approved
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Re: Jacob's Techniques (more)
thank you Jisenki
Nejisuke- Wanderer
-
Number of posts : 606
Location : Nowhere in particular....Particularly: Nowhere
The BattleField
Health Points:
(4700/4700)
Tsukara-Skill Points:
(3750/3750)
Experience Points :
(100/100)
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