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More of Lambo's Techniques
2 posters
Page 1 of 1
More of Lambo's Techniques
Name: Electrico Rush
Range: Close-Mid Range
Dice Usage: Special
Attack Power: 100x Dice Roll
Warrior affinity: Energy
Elemental Affinity: Electric
Benefits: Offensive
Description: Lambo engulfs himself with a large amount of
lightning that he sends down with his horns. Then Lambo charges forward towards
his target. When any part of Lambo’s body touches the target during the attack,
all the electricity in Lambo’s body will transfer to the target, damaging them.
If the target defends against this attack but fails and the defense roll is
half than the attack roll. The defender loses 2 defense dice.
Name: Crash Series
Range: Close
Dice Usage: Special
Attack Power: Crash 1: 50x dice roll; Crash 2: 100x
dice roll; Crash 3: 150x dice roll; Crash 4: 200x dice roll; Crash 5: 250x dice
roll
Warrior affinity: Energy
Elemental Affinity: Electric
Benefits: Offensive
Description: Lambo charges both his arms and legs with a
great amount of electricity and begins a series of punches and kicks. With each
attack Lambo discharges a large amount of electricity to heavily damage the
opponent. This technique always starts out with Crash 1; if Crash 1 is
successful the next attack has to be Crash 2, etc. The series of attacks stop
when the attack is either evaded or defended.
Name: Electrico Field
Range: Close to Far
Dice Usage: Special
Attack Power: 5x Dice roll
Warrior affinity: Energy
Elemental Affinity: Electric
Benefits: Offensive
Description: Lambo discharges a great amount of electricity
creating an area constantly being surrounded by the electricity Lambo
discharged. When this technique is activated, every being in the area that does
not have an electric affinity is hurt during each one of their posts equal to
the attack power. This technique lasts for 5 of Lambo’s posts and while this
technique is activated Lambo cannot use any other electric techniques.
Name: Bolting Slicer
Range: Close
Dice Usage: Attack
Attack Power: 200
Warrior affinity: Swordsman
Elemental Affinity: Electric
Description: Lambo creates a blade like object,
completely made out of electricity, which connects to his hand. Lambo uses this
object as a close range weapon, so instead of using his fists or horns to
attack.
Name: Eletrico Shock
Range: Close
Dice Usage: Special
Attack Power: N/A
Warrior affinity: Energy
Elemental Affinity: Electric
Benefits: Offensive
Description: Lambo engulfs his hands with a small
amount of electricity then only has to touch his opponent to shock him. This technique
does not actually do damage to the opponent but reduces the opponent’s amount
of evade dice. The evade dice count is reduced equal to the special dice roll.
This technique can still be evaded or blocked.
Range: Close-Mid Range
Dice Usage: Special
Attack Power: 100x Dice Roll
Warrior affinity: Energy
Elemental Affinity: Electric
Benefits: Offensive
Description: Lambo engulfs himself with a large amount of
lightning that he sends down with his horns. Then Lambo charges forward towards
his target. When any part of Lambo’s body touches the target during the attack,
all the electricity in Lambo’s body will transfer to the target, damaging them.
If the target defends against this attack but fails and the defense roll is
half than the attack roll. The defender loses 2 defense dice.
Name: Crash Series
Range: Close
Dice Usage: Special
Attack Power: Crash 1: 50x dice roll; Crash 2: 100x
dice roll; Crash 3: 150x dice roll; Crash 4: 200x dice roll; Crash 5: 250x dice
roll
Warrior affinity: Energy
Elemental Affinity: Electric
Benefits: Offensive
Description: Lambo charges both his arms and legs with a
great amount of electricity and begins a series of punches and kicks. With each
attack Lambo discharges a large amount of electricity to heavily damage the
opponent. This technique always starts out with Crash 1; if Crash 1 is
successful the next attack has to be Crash 2, etc. The series of attacks stop
when the attack is either evaded or defended.
Name: Electrico Field
Range: Close to Far
Dice Usage: Special
Attack Power: 5x Dice roll
Warrior affinity: Energy
Elemental Affinity: Electric
Benefits: Offensive
Description: Lambo discharges a great amount of electricity
creating an area constantly being surrounded by the electricity Lambo
discharged. When this technique is activated, every being in the area that does
not have an electric affinity is hurt during each one of their posts equal to
the attack power. This technique lasts for 5 of Lambo’s posts and while this
technique is activated Lambo cannot use any other electric techniques.
Name: Bolting Slicer
Range: Close
Dice Usage: Attack
Attack Power: 200
Warrior affinity: Swordsman
Elemental Affinity: Electric
Description: Lambo creates a blade like object,
completely made out of electricity, which connects to his hand. Lambo uses this
object as a close range weapon, so instead of using his fists or horns to
attack.
Name: Eletrico Shock
Range: Close
Dice Usage: Special
Attack Power: N/A
Warrior affinity: Energy
Elemental Affinity: Electric
Benefits: Offensive
Description: Lambo engulfs his hands with a small
amount of electricity then only has to touch his opponent to shock him. This technique
does not actually do damage to the opponent but reduces the opponent’s amount
of evade dice. The evade dice count is reduced equal to the special dice roll.
This technique can still be evaded or blocked.
Last edited by Zura on June 29th 2008, 1:58 pm; edited 2 times in total
Zura- Rank Red Warrior
-
Number of posts : 364
Age : 32
The BattleField
Health Points:
(4150/4150)
Tsukara-Skill Points:
(4200/4200)
Experience Points :
(36/100)
Re: More of Lambo's Techniques
-Make Electrico Rush Special since it has that side effect
-Crash Series should also be Special
-The rest look good and are creative.
-Crash Series should also be Special
-The rest look good and are creative.
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Zura- Rank Red Warrior
-
Number of posts : 364
Age : 32
The BattleField
Health Points:
(4150/4150)
Tsukara-Skill Points:
(4200/4200)
Experience Points :
(36/100)
Re: More of Lambo's Techniques
-The two need benefits.
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Re: More of Lambo's Techniques
Added Benefits for those two techniques
Zura- Rank Red Warrior
-
Number of posts : 364
Age : 32
The BattleField
Health Points:
(4150/4150)
Tsukara-Skill Points:
(4200/4200)
Experience Points :
(36/100)
Re: More of Lambo's Techniques
Approved.
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
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