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Kisuke's Techniques

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Kisuke's Techniques Empty Kisuke's Techniques

Post by Kisuke March 24th 2008, 10:18 am

Name: Shadow Shockwave
Range: Close, Mid-Ranged, Far
Technique Usage: None
Attack Power: 230
Warrior affinity: Energy
Elemental Affinity: Shadow/Darkness
Benefits: Offensive
Description: Can make a large shockwave from the shadows. The
shockwave loses momentum as it hits objects. The shockwave is visibly
seen and looks almost like a pitch black lightning bolt traveling along
the ground vibrating in and out. Instead of completely stopping when it
hits something, it continues to move and vibrate until the energy it
was made from dies down and completely nullifies although whenever it hits something, it loses speed.

Name: Shadow Defense
Range: Close
Technique Usage: None
Attack Power: None
Warrior affinity: Energy
Elemental Affinity: Shadow/Darkness
Benefits: Defensive
Description: Kisuke can make a defense of shadow by swaying
his hand where he wants to defend. A small portion of energy is emitted
each time this is used. For a quick defense, a little bit of energy is
used. For a durable shield that remains longer, more energy is released
at a constant pace and this also requires extended movement from Kisuke's hands which many leave him open to another attack in some situations.

Name: Shadow Control
Range: Close, Mid-Ranged, Far
Technique Usage: Special
Attack Power: None
Warrior affinity: Energy
Elemental Affinity: Darkness/Shadow
Benefits: Supplementary
Description: Kisuke can control the shadows around him and
make them stretch across an arena. The shadows can only emerge from an
area where Kisuke's body touches and the shadows move slowly. 2% of
Kisuke's energy is used to start the flow and the shadows will then
continue on by itself without Kisuke's actual interference. The
shadows spread in a circular motion, not just horizontally or
vertically. A special ability dice is used to activate this move, but once activated the shadows that this move produces continues to spread out of Kisuke's control.

Name: Kurayami No Shinigami
Range: Close, Mid-Ranged, Far
Technique Usage: Special
Attack Power:
None
Warrior affinity: Energy
Elemental Affinity: Darkness/Shadow
Benefits: Supplementary
Description: Kisuke can pull shadow reapers from the ground
or from himself. He can also call them from the ground. The death gods
are clones of himself although they look like living shadows. The
clones can be destroyed by any attack except non-energy and/or
non-elemental physical attacks.
When used, 6 shinigami are produced, and a special dice is needed each time 6 six more is to be produced. Kisuke can also change the amount of shinigami produced but teh value can only be lower than 6.

Name: Darkness Burst
Range: Close, Mid-Ranged, Far
Technique Usage: None
Attack Power: 75
Warrior affinity: Energy
Elemental Affinity: Darkness/Shadow
Benefits: Offensive
Description: Can make a dark beam shoot towards the opponent.
This beam is fast but is not very powerful at all. The beam is emitted
from either Kisuke's mouth or his hands. The beam is pitch black,
meaning it is nearly invisible at night time. Hardly any energy is used
for this attack as it is very weak.


Name: Shadow Binding
Range: Mid-Ranged
Technique Usage: Special
Attack Power: None
Warrior affinity: Energy
Elemental Affinity: Darkness/Shadow
Benefits: Supplementary
Description: He can make shadows come from the ground to grab
his opponent or nearby weapons. The shadows emerge slowly, but grab
quickly once they emerge. The shadow binding technique actually looks
like shadow tendrils and hands that reach out from the ground to
ensnare the opponent. Light attacks can easily break this, but other
elements can as well although it will take more energy than with Light.


Name: Earth Manipulation
Range: Close, Mid-Ranged, Far
Technique Usage: Special
Attack Power: None
Warrior affinity: Energy
Elemental Affinity: Earth
Benefits: Supplementary
Description: Can control Earth using his hands and feet. By
using different stances and movements, Kisuke can move the earth is
different ways and make the earth he controls thinner or denser in
certain spots or in all spots. This technique can only be used when
Earth is actually present.


Name: Earth Temple
Range: Close, Mid-Ranegd, Far
Technique Usage: Special
Attack Power: None
Warrior affinity: Energy
Elemental Affinity: Earth
Benefits: Supplementary
Description: Can change the field so that the ground around
him is made of stone. The stone floor around him is in the shape of a
circle. By giving energy, he can increase the range of this technique. This technique is similar to his shadow technique, but this is unique as it can be placed on top of another surface. For example, if there was steel on the ground, this attack could make a coating of Earth on top the steel. To increase the range, a special dice is needed.

Name: Clay Armor
Range: Close
Technique Usage: Special
Attack Power:
None
Warrior affinity: Energy
Elemental Affinity: Earth
Benefits: Defensive
Description: This makes an armor of hard stone form around
Kisuke. This armor can protect Kisuke from normal and elemental attacks but it only
reduces a physical attack by enough to decrease the attack power of it by 20 HP. Earth becomes clay and then hardens
after it touches Kisuke's skin. This armor is round and slippery. Because of its special nature and properties

Name: Smashing Boulder
Range: Far
Technique Usage: None
Attack Power: 385
Warrior affinity: Energy
Elemental Affinity: Earth
Benefits: Offensive
Description: By stomping his feet, he can make a boulder lift from the
ground. He can then kick the boulder at his opponents. The boulder can
move fast and is very large, but this technique takes a bit more energy
to use than average because of the mass of the boulder. In order to use this attack, earth must be present.

Name: Earth Pillar
Range: Mid-Ranged, Far
Technique Usage: None
Attack Power: 540
Warrior affinity: Energy
Elemental Affinity: Earth
Benefits: Offensive
Description: By stomping his feet, Kisuke can make a pillar
of Earth appear from the ground. The pillar can be made sharp when it emerges and become a lethal attack. The pillars are large and appears under the enemy or
enemies. More then one pillar can emerge at the same time as long as
Earth is present. The earth does not have to be visible though.
Up to two pillar can rise at the same time, and two attack die are needed if two are to emerge.

Name: Shadow Submergence
Range: Close, Mid-Ranged, far
Technique Usage: Escape
Attack Power:
None
Warrior affinity: Energy
Elemental Affinity: Earth
Benefits: Supplementary
Description: With this, Kisuke is enabled the ability to move within the shadow in order to escape from a battle. When escaping, a large portal made of shadow appears that only allows Kisuke to be within it.

Name: Earthly Body Reconfiguration
Range: Close
Technique Usage: Special
Attack Power: None
Warrior affinity: Energy
Elemental Affinity: Earth
Benefits: Supplementary
Description: This technique is used as a defense against
crushing pressures and harsh conditions to the body. Using his Earth
element, Kisuke can reconstruct his body using pure elemental energy to
make his body turn into stone. Although Kisuke's outer appearance may
not change, the inside of his body will gain properties similar to that
of stone. If sliced, Kisuke is able to re-form using a slight amount of
energy from.

Name: Dark Aura
Range: Close
Technique Usage: Counter Attacking
Attack Power:
None
Warrior affinity: Spellcaster
Elemental Affinity: Shadow/Darkness
Benefits: Defensive
Description: By concentrating his elemental enegry and placing his hands in front of him, Kisuke in granted an aura that quickly forms in front of him. The aura allows him to block or repel an attack back at the opponent. This move will first absorb the damage of the attack and the aura itself will then blast at the opponent causing double the original amount of the damage that the attack would have inflicted.

Name: Earth Drill
Range: Close, Mid-Ranged, Far
Technique Usage: None
Attack Power: 400
Warrior affinity: Energy
Elemental Affinity: Earth
Benefits: Offensive
Description: Initially, Kisuke will activate the attack by running and gaining speed. Then, Kisuke will jump into the air and begin to spin his body quickly until he forms a drill out of his body. Afterwards, Earth energy will coat his body and take the appearance of the drill. This move is powerful and allows Kisuke to drill through boulders and anything that isn't steel. This is a formidable move as it would take a shield to stop it due to the power and speed it has.

Name: Dark Spellcaster's Blessing
Range: Close
Technique Usage: Special
Attack Power:
None
Warrior affinity: Spellcaster
Elemental Affinity: Darkness/Shadow
Benefits: Supplementary
Description: This technique allows Kisuke to recover his life a bit by restoring 100 HP to himself or an ally. This move is good to use in battles as it might allow Kisuke or a comrade to prevent death.

Name: Suzaku's Evil
Range: Close
Technique Usage: Special
Attack Power: None
Warrior affinity: Spellcaster
Elemental Affinity: None
Benefits: Supplementary
Description: This ability allows Kisuke to regain his HP back if it ever falls down to 0 during a battle. This can only be used once a battle, an at the cost of regaining his HP, Kisuke loses all of his special dice and the ability to use special techniques for that battle. This move is to be used wisely and as a last resort.

Name: Dark Force Push
Range: Mid-Ranged
Technique Usage: None
Attack Power: 300
Warrior affinity: Spellcaster
Elemental Affinity: Shadow/Darkness
Benefits: Offensive
Description: By combining his spellcaster abilities with his darkness, Kisuke can attack things from a distance by simply thrusting his hand forward. This attack is tricky as it causes a powerful attack but it isn't easily detected. A main detector of this attack is Kisuke's hand movement. That will allow the person to determine whether the attack is the Dark Force Push.

Name: Beckoning Of The Cursed Shadows
Range: Close, Mid-ranged, Far
Technique Usage: Special
Attack Power: 50
Warrior affinity: Spellcaster
Elemental Affinity: Darkness/Shadow
Benefits: Supplementary
Description: Kisuke's mind illusion technique. A quickly used and tricky technique, Kisuke looks into his opponent's eyes and by doing so, he has the ability to control what they see. Once used, the user is blinded to the real world and instead sees shadow circling him and visions of ghosts and demons. Also, if Kisuke knows any information about a person's past, he may attempt to use that information to his advantage by showing them horrible visions of it.Upon activation, the affected loses 50 HP. In order to activate this technique, Kisuke must use two special die and get their sum. If the opponent can manage to get their defense die to be higher than the sum of his special die, then the move is negated(the opponent may also use two die), but if Kisuke's die sum is higher, the attack is activated. The move lasts until the opponent can get their defense die to equal more than Kisuke's special die that he uses during that turn. Because of this, Kisuke must use a special dice every turn as well until the opponent can negate his attack or until Kisuke releases them by not paying a dice.

Name: Mind Reader's Grasp
Range: Close, Mid-Ranged, Far
Technique Usage: None
Attack Power: None
Warrior affinity: Spellcaster
Elemental Affinity: None
Benefits: Supplementary
Description: This technique is used out of battles during general RPs and not in battles. Kisuke is enabled to read the minds of those that he looks at in the eyes. This is helpful when he needs to learn information about something. The opponent feels no pain and most people don't know that Kisuke even has this ability so most people won't even notice if he is reading their minds unless he makes reference to it somehow.

Name: Earth Statue Symbolism Replacement
Range: Close
Technique Usage: Special, Escape
Attack Power:
None
Warrior affinity: Energy
Elemental Affinity: Earth
Benefits: Supplementary
Description: This is an ability of Kisuke's that is used when he activates his control of the Earth element. Kisuke forms a shell of Earth that looks like himself. Most people can't detect the switch from Kisuke to his Earth Shell because they look exactly identical down to the feel of them. After a certain amount of time, the shell outside of Kisuke breaks down into Earth to reveal the true Kisuke. The Earth isn't used as a defense because it isn't hard until it falls off of Kisuke but it is used to form a "fake" Kisuke that sometimes allows Kisuke to make a quick escape while leaving behind a clone to battle until the clone's energy runs out.


Last edited by Kisuke on March 27th 2008, 7:09 pm; edited 1 time in total
Kisuke
Kisuke
Suzaku Leader

Male
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested

The BattleField
Health Points:
Kisuke's Techniques Left_bar_bleue6035/6225Kisuke's Techniques Empty_bar_bleue  (6035/6225)
Tsukara-Skill Points:
Kisuke's Techniques Left_bar_bleue3575/4500Kisuke's Techniques Empty_bar_bleue  (3575/4500)
Experience Points :
Kisuke's Techniques Left_bar_bleue100/100Kisuke's Techniques Empty_bar_bleue  (100/100)

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Kisuke's Techniques Empty Re: Kisuke's Techniques

Post by Guest March 24th 2008, 11:02 am

Some of these attacks are very good but others seem a little godmobbish. So I will let Jisenki take care of these.
Anonymous
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Kisuke's Techniques Empty Re: Kisuke's Techniques

Post by Jisenki March 24th 2008, 4:10 pm

I'll approve
Jisenki
Jisenki
Head Warrior
Head Warrior

Male
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship

The BattleField
Health Points:
Kisuke's Techniques Left_bar_bleue6400/6400Kisuke's Techniques Empty_bar_bleue  (6400/6400)
Tsukara-Skill Points:
Kisuke's Techniques Left_bar_bleue4400/4400Kisuke's Techniques Empty_bar_bleue  (4400/4400)
Experience Points :
Kisuke's Techniques Left_bar_bleue63/100Kisuke's Techniques Empty_bar_bleue  (63/100)

https://sentougakuin.rpg-board.net

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Kisuke's Techniques Empty Re: Kisuke's Techniques

Post by Kisuke March 27th 2008, 7:12 pm

Added 4 new techniques. The last 4.
Kisuke
Kisuke
Suzaku Leader

Male
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested

The BattleField
Health Points:
Kisuke's Techniques Left_bar_bleue6035/6225Kisuke's Techniques Empty_bar_bleue  (6035/6225)
Tsukara-Skill Points:
Kisuke's Techniques Left_bar_bleue3575/4500Kisuke's Techniques Empty_bar_bleue  (3575/4500)
Experience Points :
Kisuke's Techniques Left_bar_bleue100/100Kisuke's Techniques Empty_bar_bleue  (100/100)

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Kisuke's Techniques Empty Re: Kisuke's Techniques

Post by Guest March 27th 2008, 7:19 pm

The techniques are all pretty good, but there are a few problems. The first technique, is too powerful to be approved, being as the only indication of an invisible atack being your hand which could be disguised, and the second, loss of hp is fine, but not upon activation, but possibly upon successful use (i.e. trapping them in the technique).
Anonymous
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Kisuke's Techniques Empty Re: Kisuke's Techniques

Post by Kisuke March 27th 2008, 7:30 pm

When I say activation, I meant when it is actually used sucessfully. It isn't activated if my dice lower than theirs.

For the first one, I have to roll a dice, meaning you would have to defend or evade unless you want to take an attack that strong. That's why I put not easily detected. It isn't impossible to detect.
Kisuke
Kisuke
Suzaku Leader

Male
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested

The BattleField
Health Points:
Kisuke's Techniques Left_bar_bleue6035/6225Kisuke's Techniques Empty_bar_bleue  (6035/6225)
Tsukara-Skill Points:
Kisuke's Techniques Left_bar_bleue3575/4500Kisuke's Techniques Empty_bar_bleue  (3575/4500)
Experience Points :
Kisuke's Techniques Left_bar_bleue100/100Kisuke's Techniques Empty_bar_bleue  (100/100)

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Kisuke's Techniques Empty Re: Kisuke's Techniques

Post by Guest March 27th 2008, 7:38 pm

Put an i.e. for what activation means, and for the Force Pull (or w/e) Jisenki will have to decide. Other (not Beckoning or Force Push (still w/e)) approved.
Anonymous
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Kisuke's Techniques Empty Re: Kisuke's Techniques

Post by Kisuke March 27th 2008, 7:44 pm

It was already there:

In order to activate this technique, Kisuke must use two
special die and get their sum. If the opponent can manage to get their
defense die to be higher than the sum of his special die, then the move
is negated(the opponent may also use two die), but if Kisuke's die sum
is higher, the attack is activated.
Kisuke
Kisuke
Suzaku Leader

Male
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested

The BattleField
Health Points:
Kisuke's Techniques Left_bar_bleue6035/6225Kisuke's Techniques Empty_bar_bleue  (6035/6225)
Tsukara-Skill Points:
Kisuke's Techniques Left_bar_bleue3575/4500Kisuke's Techniques Empty_bar_bleue  (3575/4500)
Experience Points :
Kisuke's Techniques Left_bar_bleue100/100Kisuke's Techniques Empty_bar_bleue  (100/100)

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Kisuke's Techniques Empty Re: Kisuke's Techniques

Post by Guest March 27th 2008, 8:17 pm

Denied.
Anonymous
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Kisuke's Techniques Empty Re: Kisuke's Techniques

Post by Jisenki March 27th 2008, 9:44 pm

It kind of makes sense. It would hurt Kisuke a lot if he used this constantly. Plus, if he failed the first time he tried to use it, he would lose 2 special dice. I'll approve.
Jisenki
Jisenki
Head Warrior
Head Warrior

Male
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship

The BattleField
Health Points:
Kisuke's Techniques Left_bar_bleue6400/6400Kisuke's Techniques Empty_bar_bleue  (6400/6400)
Tsukara-Skill Points:
Kisuke's Techniques Left_bar_bleue4400/4400Kisuke's Techniques Empty_bar_bleue  (4400/4400)
Experience Points :
Kisuke's Techniques Left_bar_bleue63/100Kisuke's Techniques Empty_bar_bleue  (63/100)

https://sentougakuin.rpg-board.net

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