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In Depth Look At Elements
Page 1 of 1
In Depth Look At Elements
Elements are divided into 3 different categories. These categories are as follows:
Primary Elements
Secondary Elements
Tertiary Elements
Primary Elements:
Primary elements are the basic elements that make other elements. These
elements are difficult to learn and are the most effective. As a whole,
the primary elements have no true weakness as they revolve in a
balanced chain of power. Fire is weak against water types but Lightning
can shock water and do heavy damage. Lightning has almost no effect on
Earth types so Earth is strong against it. Wind type attacks may not be
able to easily move earth attacks but a strong enough gust can slice
through it. Fire can easily burn through wind attacks and nullify their
damage. Even though each element has weaknesses, a strong warrior can
use their weaknesses and turn them into an offense.
Primary elements are:
-Fire: Fire is capable of heating
through things and burning things. When combined with other things it
can become an explosive element. Without good control of this element
fire can spread. It has a major weakness against water but can also
evaporate it when concentrated and if given a lot of power.
-Wind: Wind type user's would have
almost an unbeatable defense. Wind users could easily eliminate basic
elements and some rate. It could be used to quickly shield a single
blow. Wind users sometimes can fly and they are agile for the most
part. Because of the air around they have attacks that can be used in
many places. A focused attack could break through a wind defense and
most importantly a closed off area that lacks air would be a great for
keeping wind attacks from being used.
-Lightning: Lightning is great for
striking through tough defenses. It can be focused to a single point to
break through specific sections. It has great speed so it is hard to
dodge by someone that isn't a lightning type. It barely scratches an
Earth attack or defense, but if it is extremely powerful it may be able
to break through a weak area on the Earth. Most lightning users are
pretty fast.
-Earth: Earth type users are usually
slow movers but have high attack and defense. It isn't very difficult
to defend against most attacks like fire, water, and lightning. Wind
attacks are strong because a focused wind attack could slice through
stone or lift it if the wind is strong enough. In the same way though,
Earth may be too heavy to be lifted.
-Water: Water is good for flooding
things at a rapid pace. It can do many things like rust steel over time
or put out fires. Although it may be strong against Fire it can be
evaporated by it and although it is weak against lightning it can still
keep few lightning things from working especially when short circuiting
things.
Secondary Elements:
Secondary Elements are elements that are powerful and stem from the
basic elements. Through more training, one can learn how to use
secondary elements but they aren't as powerful as Basic Elements. The
three secondary elements have no strength or weakness chain.
Secondary Elements are:
-Wood: Wood is a unique skill that
allows the user to control plants and wood. This unique control can
help the user when they are in a forested area. Wood is extremely weak
against fire, wind, and in some cases lightning attacks.
-Metal: Metal is an element that is
basically a more refined version of earth. Steel is a bit harder and
heavier and makes for an excellent defense. Steel doesn't allows move
quickly, and concentration is needed to maintain steel more so than
Earth. An Earth user can easily train enough to become a steel user.
Steel is weak against fire, lightning, and in some cases even water.
-Sound: Sound attacks are a newly
discovered element. Sound attacks can be used as an offense or defense
based on the user. If one can make sound physically, then they can put
their sound attacks to better use. Sound attacks usually deal with high
pitched sounds that can disrupt, disturb, and alarm others.
Tertiary Elements:
The tertiary elements are the third and also final group of elements in Sentou Gakuin. The Tertiary elements are elements that take the most amount of time and training to master. These elements contain original elements that don't necessarily spawn from the Basic or Secondary Elements. The tertiary elements have no strengths or weaknesses against any other elements (with the exception of Ice being weak against fire). These elements can be considered powerful if used wisely but if they
are used foolishly they could be dangerous to the user as well as
everyone around them.
Tertiary Elements are:
-Ice: Ice is the one different element compared to the others. Usually, all tertiary elements have no weakness, but Ice is weak against the Basic Element Fire. Ice is a skill that many warriors are incapable of utilizing. Ice allows the user to go beyond water control and control the mass and density of a liquid until it is a solid--ice. Ice is powerful and is capable of piercing defenses and moving swiftly as projectile weapons.
-Darkness/Shadow: An element usually associated with evil. This element is mysterious and difficult to master as it allows the user to manipulate the surrounding area's shadows and turn them into a physical being. Not much is known about the darkness/shadow element except it is able to do many things outside of the range of ordinary elements.
-Light: Another mysterious element. Like Darkness/Shadow, this element is difficult to master and can also turn into a physical being. Light attacks is usually associated with healing and the power to unveil things that were once hiddden. Skillful mastery is needed to learn the uses and secrets of this element.
-Gravity: Gravity is an element that takes a smart user in order to use to its full potential. The gravity element allows the user to take control of the gravity around them, either making things heavier or lighter upon their command. Gravity could change the tide of battle between a swift person and a slow person by simply making them light or heavy.
-Psychic: The ability to control things using their mind. The Psychic element is an all around element as it can provide an offensive, defensive, or suppplementary weapon to one. As a bonus, many techniques that are of the psychic affinity are unseen and represent itself in strange ways such as an illusionary technique or an unnatural controlling of something. A psychic user could also glide using their sheer will if they were skilled enough.
-Venom: Venom is an element that takes creativity to master. Usually seen with traps and medicines, this element is similar to poison or acid as it can taint certain objects or burn through them. Unlike flames though, venom melts them as it burns instead of causing it to catch fire. Many things can be melted with venom, including stones, steel, ice, or wood. This could either be your best or worst element in your inventory.
-Sand: Sand is an element similar to stone yet a bit faster, agile, and maleable to most extents. Sand is capable of crushing foes under multitudes or even blinding them upon contact with the opponent's eyes. Most users that have spent time in deserts or have mastered the Earth element are capable of mastering sand although this isn't always the case.
Primary Elements
Secondary Elements
Tertiary Elements
Primary Elements:
Primary elements are the basic elements that make other elements. These
elements are difficult to learn and are the most effective. As a whole,
the primary elements have no true weakness as they revolve in a
balanced chain of power. Fire is weak against water types but Lightning
can shock water and do heavy damage. Lightning has almost no effect on
Earth types so Earth is strong against it. Wind type attacks may not be
able to easily move earth attacks but a strong enough gust can slice
through it. Fire can easily burn through wind attacks and nullify their
damage. Even though each element has weaknesses, a strong warrior can
use their weaknesses and turn them into an offense.
Primary elements are:
-Fire: Fire is capable of heating
through things and burning things. When combined with other things it
can become an explosive element. Without good control of this element
fire can spread. It has a major weakness against water but can also
evaporate it when concentrated and if given a lot of power.
-Wind: Wind type user's would have
almost an unbeatable defense. Wind users could easily eliminate basic
elements and some rate. It could be used to quickly shield a single
blow. Wind users sometimes can fly and they are agile for the most
part. Because of the air around they have attacks that can be used in
many places. A focused attack could break through a wind defense and
most importantly a closed off area that lacks air would be a great for
keeping wind attacks from being used.
-Lightning: Lightning is great for
striking through tough defenses. It can be focused to a single point to
break through specific sections. It has great speed so it is hard to
dodge by someone that isn't a lightning type. It barely scratches an
Earth attack or defense, but if it is extremely powerful it may be able
to break through a weak area on the Earth. Most lightning users are
pretty fast.
-Earth: Earth type users are usually
slow movers but have high attack and defense. It isn't very difficult
to defend against most attacks like fire, water, and lightning. Wind
attacks are strong because a focused wind attack could slice through
stone or lift it if the wind is strong enough. In the same way though,
Earth may be too heavy to be lifted.
-Water: Water is good for flooding
things at a rapid pace. It can do many things like rust steel over time
or put out fires. Although it may be strong against Fire it can be
evaporated by it and although it is weak against lightning it can still
keep few lightning things from working especially when short circuiting
things.
Secondary Elements:
Secondary Elements are elements that are powerful and stem from the
basic elements. Through more training, one can learn how to use
secondary elements but they aren't as powerful as Basic Elements. The
three secondary elements have no strength or weakness chain.
Secondary Elements are:
-Wood: Wood is a unique skill that
allows the user to control plants and wood. This unique control can
help the user when they are in a forested area. Wood is extremely weak
against fire, wind, and in some cases lightning attacks.
-Metal: Metal is an element that is
basically a more refined version of earth. Steel is a bit harder and
heavier and makes for an excellent defense. Steel doesn't allows move
quickly, and concentration is needed to maintain steel more so than
Earth. An Earth user can easily train enough to become a steel user.
Steel is weak against fire, lightning, and in some cases even water.
-Sound: Sound attacks are a newly
discovered element. Sound attacks can be used as an offense or defense
based on the user. If one can make sound physically, then they can put
their sound attacks to better use. Sound attacks usually deal with high
pitched sounds that can disrupt, disturb, and alarm others.
Tertiary Elements:
The tertiary elements are the third and also final group of elements in Sentou Gakuin. The Tertiary elements are elements that take the most amount of time and training to master. These elements contain original elements that don't necessarily spawn from the Basic or Secondary Elements. The tertiary elements have no strengths or weaknesses against any other elements (with the exception of Ice being weak against fire). These elements can be considered powerful if used wisely but if they
are used foolishly they could be dangerous to the user as well as
everyone around them.
Tertiary Elements are:
-Ice: Ice is the one different element compared to the others. Usually, all tertiary elements have no weakness, but Ice is weak against the Basic Element Fire. Ice is a skill that many warriors are incapable of utilizing. Ice allows the user to go beyond water control and control the mass and density of a liquid until it is a solid--ice. Ice is powerful and is capable of piercing defenses and moving swiftly as projectile weapons.
-Darkness/Shadow: An element usually associated with evil. This element is mysterious and difficult to master as it allows the user to manipulate the surrounding area's shadows and turn them into a physical being. Not much is known about the darkness/shadow element except it is able to do many things outside of the range of ordinary elements.
-Light: Another mysterious element. Like Darkness/Shadow, this element is difficult to master and can also turn into a physical being. Light attacks is usually associated with healing and the power to unveil things that were once hiddden. Skillful mastery is needed to learn the uses and secrets of this element.
-Gravity: Gravity is an element that takes a smart user in order to use to its full potential. The gravity element allows the user to take control of the gravity around them, either making things heavier or lighter upon their command. Gravity could change the tide of battle between a swift person and a slow person by simply making them light or heavy.
-Psychic: The ability to control things using their mind. The Psychic element is an all around element as it can provide an offensive, defensive, or suppplementary weapon to one. As a bonus, many techniques that are of the psychic affinity are unseen and represent itself in strange ways such as an illusionary technique or an unnatural controlling of something. A psychic user could also glide using their sheer will if they were skilled enough.
-Venom: Venom is an element that takes creativity to master. Usually seen with traps and medicines, this element is similar to poison or acid as it can taint certain objects or burn through them. Unlike flames though, venom melts them as it burns instead of causing it to catch fire. Many things can be melted with venom, including stones, steel, ice, or wood. This could either be your best or worst element in your inventory.
-Sand: Sand is an element similar to stone yet a bit faster, agile, and maleable to most extents. Sand is capable of crushing foes under multitudes or even blinding them upon contact with the opponent's eyes. Most users that have spent time in deserts or have mastered the Earth element are capable of mastering sand although this isn't always the case.
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
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