Sentou Gakuin© V3
You haven't registered yet. Be sure to register and enjoy the fun of this online gaming community.

Join the forum, it's quick and easy

Sentou Gakuin© V3
You haven't registered yet. Be sure to register and enjoy the fun of this online gaming community.
Sentou Gakuin© V3
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Log in

I forgot my password

Similar topics
Latest topics
» Sad Serio-chan
Kuroi Abilities I_icon_minitimeNovember 6th 2011, 8:28 pm by Serio Katsuya

» Arashi's Equipment (Post Time Skip)
Kuroi Abilities I_icon_minitimeApril 30th 2011, 1:03 am by _[Spitfire]_

» Arashi's Abilities (Post Time Skip)
Kuroi Abilities I_icon_minitimeApril 30th 2011, 12:22 am by _[Spitfire]_

» Arashi Techniques (Post Time Skip) [Finished]
Kuroi Abilities I_icon_minitimeApril 29th 2011, 11:55 pm by _[Spitfire]_

» Spellbinder
Kuroi Abilities I_icon_minitimeApril 13th 2011, 6:18 pm by Jisenki

» Ultima
Kuroi Abilities I_icon_minitimeApril 13th 2011, 6:17 pm by Jisenki

» Danika Syphin
Kuroi Abilities I_icon_minitimeApril 13th 2011, 5:33 pm by Jisenki

» Arthe
Kuroi Abilities I_icon_minitimeApril 13th 2011, 5:30 pm by Jisenki

» Danika's Equipment (WIP)
Kuroi Abilities I_icon_minitimeApril 12th 2011, 11:26 pm by Riko

» Diamond Dust
Kuroi Abilities I_icon_minitimeApril 6th 2011, 5:50 pm by Xexame

» Keyblade- Oathkeeper
Kuroi Abilities I_icon_minitimeApril 6th 2011, 5:39 pm by Xexame

» The Keyblade
Kuroi Abilities I_icon_minitimeApril 6th 2011, 4:47 pm by Xexame

» Tristan Morganthe's Spell Tome
Kuroi Abilities I_icon_minitimeApril 4th 2011, 8:48 pm by Jisenki

» [Post Time Skip] Thanatos-Bringer of the End
Kuroi Abilities I_icon_minitimeApril 4th 2011, 8:46 pm by Jisenki

» Keyblade- X Blade
Kuroi Abilities I_icon_minitimeApril 4th 2011, 8:43 pm by Jisenki

Search
 
 

Display results as :
 


Rechercher Advanced Search

Who is online?
In total there are 26 users online :: 0 Registered, 0 Hidden and 26 Guests

None

Most users ever online was 195 on September 30th 2024, 9:30 am

Kuroi Abilities

3 posters

Go down

Kuroi Abilities Empty Kuroi Abilities

Post by fabre January 18th 2010, 9:01 pm

Corpse Possession
Effect: Kuroi can take complete control of any corpse he comes accross. While possessing the corpse, he is hidden inside it, and cannot be seen, except for a dark aura eminating from the host corpse that can only be seen by those completely in tune with their spiritual self. Kuroi's senses become those of the corpse (for example, a blind host would make Kuroi blind). The corpse gains a pulse, blood flows, and the host appears to be completely alive. While possessing a corpse, Kuroi retains his own Health and Tsukara; the corpse's wounds are visible, however do not hinder Kuroi at all.
Only a light, psychic, or spirit-based attack can kill Kuroi. If an attack other than one of these would result in the death of Kuroi while he is inhabiting a corpse, the corpse becomes immobile and Kuroi is trapped inside. If a month goes by with Kuroi trapped inside a corpse without him being killed, Kuroi can escape the corpse with half of his Health in his spirit form.
Activation Requirement: One corpse
Cost: -200 max Tsukara (instantly returns to normal while outside corpse)

Corpse Mimicry
Effect: 1) Kuroi can mimic every technique and ability of the person he is inhabiting. If the technique or ability involves some sort of weapon or elemental effect, Kuroi uses his dark aura to visually copy the effect. For example, if Kuroi copied a fireball attack, he would manipulate his dark aura to appear as a fireball. To the untrained eye, the attack would be completely real. To someone in tune with spirits, the fact that it was darkness and not fire would be revealed. Kuroi can do the same with swords, arrows, etc. All techniques and abilities copied by Kuroi gain the affinity Darkness, and all other affinities the technique would usually have are illusions. All activation requirements and costs are also copied.
2) When Kuroi leaves a corpse he inhabited, he memorizes one technique. This technique becomes Kuroi's permanently and can be used both in his spirit form and while inhabiting another corpse. He can only memorize one technique per host.
Activation Requirement: 1) Currently inhabiting one corpse; 2) Leaving one corpse
Cost: None

Spirit Form
Effect: This is Kuroi’s true form, which can only be seen by those completely in tune with their spirit while he is outside of a body. To all others, Kuroi is completely invisible while outside of a body, however he can still be heard. In his spirit form, Kuroi can pass through solid objects. He is immune to all physical attacks, but takes 2x the amount of damage from light, psychic, or spiritual attacks in spirit form. In this form, he can fly without effort. Because of his free-flowing spirit-body, Kuroi gets +3 to his Evade dice while in spirit form. Also, when in spirit form he is unhindered by the eyesight of his host. Therefore, spirit Kuroi can identify the spirits of others, revealing the true form and strength of those he encounters.
Activation Requirement: Outside of a corpse
Cost: None


Last edited by fabre on January 25th 2010, 9:13 pm; edited 2 times in total
fabre
fabre
Independent

Male
Number of posts : 33
Age : 32
Location : Here, there, everywhere. Except for over there.
Occupation : Underwater basket weaving
Interests : Weaving baskets underwater

The BattleField
Health Points:
Kuroi Abilities Left_bar_bleue4700/4700Kuroi Abilities Empty_bar_bleue  (4700/4700)
Tsukara-Skill Points:
Kuroi Abilities Left_bar_bleue3200/3400Kuroi Abilities Empty_bar_bleue  (3200/3400)
Experience Points :
Kuroi Abilities Left_bar_bleue100/100Kuroi Abilities Empty_bar_bleue  (100/100)

Back to top Go down

Kuroi Abilities Empty Re: Kuroi Abilities

Post by Hitomi January 21st 2010, 8:48 pm

~Is Corpse possession an in-battle ability or an RP ability since it seems to precede any other ability you use. If it is used for battles, it needs an actual cost and activation like: Activation-2 Special Dice, Cost-600 Tsukara or something like that. I would also like to know if Spirit Form is active from the start of battle. There's nothing wrong with it but I just wasn't sure by the description.
Hitomi
Hitomi
Rank Red Warrior

Female
Number of posts : 511
Age : 33
Location : Walking, Running, something like that
Occupation : Your average Japanese schoolgirl
Interests : ...I won't tell

The BattleField
Health Points:
Kuroi Abilities Left_bar_bleue2300/2300Kuroi Abilities Empty_bar_bleue  (2300/2300)
Tsukara-Skill Points:
Kuroi Abilities Left_bar_bleue2800/2800Kuroi Abilities Empty_bar_bleue  (2800/2800)
Experience Points :
Kuroi Abilities Left_bar_bleue0/100Kuroi Abilities Empty_bar_bleue  (0/100)

Back to top Go down

Kuroi Abilities Empty Re: Kuroi Abilities

Post by fabre January 22nd 2010, 1:32 pm

I added a cost to Corpse Possession. It's low, because once he has taken over the body he is already linked as if it where his own, and therefore can easily control it.

Corpse Possession and Spirit Form are basically opposites. Whenever he is not using Corpse Possession to inhabit a corpse, he is just a spirit, i.e. his Spirit Form.

The actual act of taking over a corpse is strictly RP, since it takes time and concentration to pull off. However, Kuroi can and will usually fight while inside a corpse as long as he was inside the corpse at the beginning of the battle. He'll be doing this most of the time, since Corpse Mimicry allows him to use more attacks and he is less detectable inside a corpse. Also, as a note, Corpse Mimicry does copy the costs and requirements of each copied aspect.

Spirit Form is really just a description of Kuroi outside of a body, when he is not using Corpse Possession. He usually would rather not fight in this form because he is more vulnerable and loses the host's abilities, but may use it for surveying an area or other RP related things. He would not fight in this form unless necessary.
fabre
fabre
Independent

Male
Number of posts : 33
Age : 32
Location : Here, there, everywhere. Except for over there.
Occupation : Underwater basket weaving
Interests : Weaving baskets underwater

The BattleField
Health Points:
Kuroi Abilities Left_bar_bleue4700/4700Kuroi Abilities Empty_bar_bleue  (4700/4700)
Tsukara-Skill Points:
Kuroi Abilities Left_bar_bleue3200/3400Kuroi Abilities Empty_bar_bleue  (3200/3400)
Experience Points :
Kuroi Abilities Left_bar_bleue100/100Kuroi Abilities Empty_bar_bleue  (100/100)

Back to top Go down

Kuroi Abilities Empty Re: Kuroi Abilities

Post by fabre January 25th 2010, 9:14 pm

edited. Corpse Possession cost increased to 200
fabre
fabre
Independent

Male
Number of posts : 33
Age : 32
Location : Here, there, everywhere. Except for over there.
Occupation : Underwater basket weaving
Interests : Weaving baskets underwater

The BattleField
Health Points:
Kuroi Abilities Left_bar_bleue4700/4700Kuroi Abilities Empty_bar_bleue  (4700/4700)
Tsukara-Skill Points:
Kuroi Abilities Left_bar_bleue3200/3400Kuroi Abilities Empty_bar_bleue  (3200/3400)
Experience Points :
Kuroi Abilities Left_bar_bleue100/100Kuroi Abilities Empty_bar_bleue  (100/100)

Back to top Go down

Kuroi Abilities Empty Re: Kuroi Abilities

Post by Dagomis January 25th 2010, 9:48 pm

Approved.
Dagomis
Dagomis
Ryoushi

Male
Number of posts : 669
Age : 31

The BattleField
Health Points:
Kuroi Abilities Left_bar_bleue11100/11100Kuroi Abilities Empty_bar_bleue  (11100/11100)
Tsukara-Skill Points:
Kuroi Abilities Left_bar_bleue8350/8350Kuroi Abilities Empty_bar_bleue  (8350/8350)
Experience Points :
Kuroi Abilities Left_bar_bleue0/100Kuroi Abilities Empty_bar_bleue  (0/100)

Back to top Go down

Kuroi Abilities Empty Re: Kuroi Abilities

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum