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    Sara
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    Post by Dagomis February 20th 2009, 11:41 pm

    I suggest that the entire site be revamp. I believe this can be done through a few measures, which will bring the forum into a new light and make it as user friendly as that of another popular site. This site needs to be desperately improved, if it is to be come more active, attract more members, or even stay afloat after the loyal members start to do the same thing as Nejisuke.

    The first is to obliterate the dice system. I understand that it took some time to set up, and put into place in such a detailed manner, but it does nothing but hinder the RPing on this forum. Constricting everything to die limits what a person can write, making the site appear to filled with horrible RPers when it truly isn't; and make the ranks more important than actual RP skill. The use of die is one thing that I personally have never seen on any forum other than this one, especially those sites that have hundreds of members and at least 5 to 10 on at a time. These are the sites that attract people, not sites that created disadvantages to the persons that love to RP in detail. Example: my latest topic with Hei [The Hunt] compared to a fight or something where people use dice. In our topic, we are much more free to RP in depth due to the fact that we are not using dice.
    - Long story short: We should go back to the original way of RPing, the way that the support characters are used.

    The second is to get rid of the rule that limits the amount of RP's you can be in at one time. This rule did serve a purpose at some point, but at the moment all it does is make this site incredibly boring. I know that I personally spend as much time as possible on this site, but the fact that the number of RP's I can be part of at a time, truly limits what I can do. It is a hindrance with or without many active members, and something that needs to be abolished.
    -Long story short: We need to get rid of the limit.

    You may or may not agree with me, and because I believe so I welcome all comments. Feel free to write whatever you feel right, and I do mean anyone whether our relationship is strained or not.
    Dagomis
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    Post by Hitomi February 21st 2009, 12:15 am

    I actually like the dice. I hated typing things and trying to outpost or outdue the opponent and they were too stubborn to give up. The HP makes a conclusion and does make the forum different, although it does take a bit of time to get things approved with our lack of members.
    Hitomi
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    Post by Sara February 21st 2009, 6:14 am

    I agree with what you've said. One of the reasons I have left a few times is because it was too hard to just jump into a roleplay and, well role play.

    The dice system sort of works because it does give a definate answer, but I think if there were roleplayers who could lose honestly instead of lying and trying to cheat victories.

    Though if we get rid of the dice it may be that no one will want to fight stronger warriors because they don't want to get beaten.

    I personally would rather there not be a dice system.
    Sara
    Sara
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    Post by Dagomis February 21st 2009, 10:42 am

    True. This would bring some fear to lower ranked RPers, but if we also take the health away it would become even more balanced. To focus less on rank and more on skill we could easily created a better atmosphere for RPing which welcomes good RPers and not noobs who manage to get a good rank.

    And also this forum should create a set rules that disallow dodging more attacks than possible because even a supreme RPer is hit at some point in a fight, not just running around declaring rank so that they can dodge everything. I myself have done this is the past, but now that I see how harmful it is to the topic I believe it should be stopped.
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    Post by artemishiu February 22nd 2009, 12:45 pm

    I am new here and I know that I am not the best RPer but I think that Dagomis is right. I also think that if we were to keep the health and stats, we should just limit the death of a character to just for the certain topic the character was killed in but the character should be allowed to enter other topics instead of just being killed off forever. The thing is I'm a bit afraid to do certain things because certain people with higher ranks have threatened to kill me for no other reason but for their enjoyment if I joined the topic they were in. That is why I don't like the ranking and I think we should get rid of it. If we don't, we should still at least put a limit down like higher ranks can kill those of a lower rank because it'll just be quite easy for them.
    artemishiu
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    Post by Dagomis February 22nd 2009, 1:39 pm

    It was one person that threatened to kill you for entering, I offered as a sign of welcome and had no plans on killing you. And it would be incredibly contradictory to have a person dead in only the topic, they died in. Though, I do thank you for your comments and input, I would like the remind all that I am not shutting his or anyone's ideas down. I am merely giving my own insight into the matter.
    Dagomis
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    Post by artemishiu February 22nd 2009, 9:40 pm

    You are entirely right, I wasn't actually thinking it thru when I said what I said.
    Here is my list of proposals for the RP:
    1. If we are getting rid of the dice, get rid of the health too. Seconding Dagomis' thought.
    2. I think there should be some generalized techniques and abilities that anybody can use. Just a random thought.
    3. Less limits to how much one can do. Dagomis already said it so I am just seconding his motion.
    4. More help for less experienced RPers. I for one, do need it.
    5. I know that most people will be against it but what if we had more than just this Sentou Gakuin Vs. Suzaku storyline? We can have that just be in one country while there are similar organizations in other countries all over the world and you can have one character for each of the organizations or something like that. This would certainly give people more to do.
    6. Higher ranks should only be able to kill lower ranks from those of a opposing school. That way, I am not in danger of death from any lycanthropic panthers. lol
    artemishiu
    artemishiu
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    Post by Sara February 23rd 2009, 8:22 am

    I get what you're saying, but we don't have enough people to fill gaps in even the more experienced position like teachers if there were other organisations. We can't even fill the ones we have. Alo, if you want more opposing forces, aking to suzaku no one wants to join them, for reasons I can't fathom. If we can't fill the kick stupid head evil organisation we already have there will be no chance of filling others in.

    If you can make an organisation you'll always want to make you own to be leader, but that means everyone would be equal and it would be just plain boring.

    I don't think the layout of the forum is the problem,i think we need to try to generate interest, like on Sentou Gakuin v1
    Sara
    Sara
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    Post by Jisenki February 24th 2009, 7:56 pm

    I don't think that I'll get rid of the dice since the Competition Zone has always been available for RPing in the old way with benefits. Besides that, there are support characters, which were tweaked for the sole purpose of RPing without dice and following the old ways of traditional RP.
    Jisenki
    Jisenki
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    Post by Dagomis February 24th 2009, 10:17 pm

    True, but you have also limited what Support characters can do including, long term damage to Main characters.
    Dagomis
    Dagomis
    Ryoushi

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    Post by Jisenki February 25th 2009, 3:29 pm

    A Main Character and a support character can fight, and according to traditional RP rules that keep people from autohitting or killing, nothing is being restricted unless you can explain me something else that I'm not thinking of. Although I can't really see how Support/Secondary characters take away from anything. You use a template very similar to the ones used on any other non-dice forum, you post with them like any other character in any other non-dice forum, and they get defeated and/or die like any other character from any other non-dice forum.
    Jisenki
    Jisenki
    Head Warrior
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    Post by Dagomis February 25th 2009, 10:18 pm

    But they can't kill Main characters, basically meaning long term damage is impossible.
    Dagomis
    Dagomis
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    Post by Hei March 1st 2009, 12:26 pm

    Imma hop into this thread.

    Okay, so.

    1. Dice=suck. No lie. Not only do half the people not know how to use them, it complicates matters because we have to wait for people to figure them out OR for Jisenki to post the result of the die cast. Ugh.

    2. I'm pretty damn sure there was only ever 1 instance of godmoding in the history of sentou gakuin, but I may be wrong.

    3. Why have health? Seriously, if a battle is going on for a few hundred posts, SOMEONE will get tired of it.

    4. Dice= Suck.

    5. Majority rules. I say we vote on it.
    Hei
    Hei
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    Post by Dagomis March 1st 2009, 5:36 pm

    We don't have to wait, his post of dice result is automatic due to some part of the system set up by the father site.

    And there is a poll on this subject for people to vote in at this moment.
    Dagomis
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    Post by Hei March 1st 2009, 8:14 pm

    O rly? I wasn't aware of that. Thank you, oh Sahib.
    Hei
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    Post by Xexame March 1st 2009, 8:21 pm

    I say keep the dice. In most of my RP's ever (not talking about this forum but about non-dice forums) there are either complaints from people not liking your posts, or the post goes on for about 6 pages. You said that people would get tired, but you'd be surprised at how much people will do what they can in order to not lose.

    If you decide to try a lot harder and post a page worth of stuff while actually trying to predict things, they will either post what they want, post like a line, or simply write some crap and say that they dodged. Also, with the dice, people can't say that they dodged all the time because the dice decided if you dodge or not.

    And you can make rules on dodging, but people will just do things like:

    "Vance shot twenty bullets at Xexame, all aiming in various directions near his vital sections. He used his mastery of the gun to curve the bullets as he saw fit and in order to trap Xexame, he then reloaded and ran off to the right side of Xexame firing one, two, three, four shots at him with a rapidfire. The streamlining bullets whirred through the air curving around Xexame. If the main set of bullets that headed forward at him weren't successful, the rapidly shot bullets that were now buzzing around Xexame's sides and back most likely would he him. They were powerful and they each had a threatening amount of piercing power. (Here's a classic line:) At least one of them would not miss.

    Here is a type of response that pisses me off:

    Xexame watched his surroundings and heard the bullets coming at him. He saw through Vance's strategy and his trap and dodged the main set through various spinning. The other bullets coming from his sides and back were loud and Xexame decided that if he timed it right, he could successfully defend himself. Spinning again, he plucked each bullet from around him, slightly wounding his fingers in the process. It was a small price to pay.

    That is what makes me mad. At least with dice and HP, the same posts could be used, but someone lost the damage from the bullets. Without HP, people could continue doing these things until one person gives up (if they ever choose to). Either that, or both players get annoyed and leave for a while because they were too pissed about the other not giving up to continue. I'd say that the support characters are good enough. They seem to be the exact equivalent of the old fashion RP style.
    Xexame
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