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Falco L.
3 posters
Page 1 of 1
Falco L.
Name: Falco L.
Appearance:
Falco is a more intelligent breed of creatures, being able to communicate with other humanoid species. Being more intelligent, he also acts and dresses more like a human being rather than a creature of lower intelligence. Falco has sharp eyes that are surrounded by a thick red outline. His feathers are pitch black and overall help him with his tasks given by Jisenki, which may involve espionage at nighttime or tracking missions. He wears a coat that dates back to the old Sentou Gakuin's Tsurabi uniform, which isn't currently used by anyone except Falco. On his right sleeve is a small emblem which is also from in the past while Jisenki was a student at the school and the school had more organized uniforms. Underneath that coat is a black shirt. Like his feathers and his shirt, Falco's pants are black. On his pants are a belt buckle that contains a holster which holds some of Falco's equipment like his blaster and some devices. Falco tail feathers are black like the rest of his feathers, but through training Falco has managed to strengthen his tail feathers and make them lethal weapons in battle. Falco wears light shoes that allow him to move freely and attack multiple times in succession while also being able to maintain his leg strength and jumping speed. Unlike most birds, Falco just jumps high but doesn't fly. He is light though and this allows him to float a bit in the air.
Type of Creature: Falgente
Calling: Falco can be called from a capsule, but he often sticks around with Jisenki or somewhere nearby.
Elemental Affinity: Fire/Wind
Creature Abilities:
Lethal Pursuit-Falco will first run at the opponent at high speed and kick them which will cause the opponent to go flying upwards. He will then pursue them in the air by attacking them multiple times before they land. When a Special Dice is rolled to activate this attack, the attack is multiplied by the amount on the dice if the initial roll is higher than the opponent, making this technique dangerous.
Falco Phantasm-Using his great speed, Falco will dash at the opponent and slice them a bit with his hard and powerful feathers. This attack is fast and hard to defend against or evade. When used, the opponent's evade or defense dice used in response to this technique is decreased by 2.
Fire Falcon- With his control of the flame element, Falco will charge up flames and surround himself with fire. He will then run towards the opponent and then charge at them, beak first. His beak combined with the hot fire will allow him to penetrate defenses. If this attack is used and the opponent responds with a defense dice, the dice's amount is reduced by 1. If it is a steel or ice attribute defense, it is reduced by 2 and if it's water, the opponent's defense dice is increased by 2.
Reflection- Falco has a small device that is curved like a boomerang. It allows Falco to reflect projectile attacks back at his opponent regardless of element. To show off a bit, Falco customized it so that he can kick it and it comes back to him. This technique with the device acts as a counterattack and will cause an opponent's projectile attack to be reflected back at them with double the damage.
Blaster- Falco's projectile attack used with his blaster gun which is found on his holster. This device is used to shoot multiple attacks at the opponent. The attack moves fast but not as fast as a bullet. The ammo itself is average and can be defended against or avoided fairly easily.
Dice Usage:
Lethal Pursuit-Special Dice
Falco Phantasm-Special Dice
Fire Falcon-Special Dice
Reflection-Counterattack Dice
Blaster-Attack Dice
Benefits:
Lethal Pursuit-Offensive
Falco Phantasm-Offensive
Fire Falcon-Offensive
Reflection-N/A
Blaster-N/A
Attack Power:
Lethal Pursuit-300
Falco Phantasm-120
Fire Falcon-180
Reflection-Double the original amount
Blaster-40
History: Jisenki and Falco met a little while before Jisenki graduated at Sentou Gakuin. It was during a mission to do some espionage at a factory that Jisenki met with Falco and the two decided to join each other. Falco personally agreed since Jisenki helped save him. Usually, Jisenki dislikes it, but he sometimes places Falco in a capsule although that is to save him if he is taking too much damage. Other than that, Falco comes to Jisenki by a call from the S.G.T.D or by simply being around.
Appearance:
Falco is a more intelligent breed of creatures, being able to communicate with other humanoid species. Being more intelligent, he also acts and dresses more like a human being rather than a creature of lower intelligence. Falco has sharp eyes that are surrounded by a thick red outline. His feathers are pitch black and overall help him with his tasks given by Jisenki, which may involve espionage at nighttime or tracking missions. He wears a coat that dates back to the old Sentou Gakuin's Tsurabi uniform, which isn't currently used by anyone except Falco. On his right sleeve is a small emblem which is also from in the past while Jisenki was a student at the school and the school had more organized uniforms. Underneath that coat is a black shirt. Like his feathers and his shirt, Falco's pants are black. On his pants are a belt buckle that contains a holster which holds some of Falco's equipment like his blaster and some devices. Falco tail feathers are black like the rest of his feathers, but through training Falco has managed to strengthen his tail feathers and make them lethal weapons in battle. Falco wears light shoes that allow him to move freely and attack multiple times in succession while also being able to maintain his leg strength and jumping speed. Unlike most birds, Falco just jumps high but doesn't fly. He is light though and this allows him to float a bit in the air.
Type of Creature: Falgente
Calling: Falco can be called from a capsule, but he often sticks around with Jisenki or somewhere nearby.
Elemental Affinity: Fire/Wind
Creature Abilities:
Lethal Pursuit-Falco will first run at the opponent at high speed and kick them which will cause the opponent to go flying upwards. He will then pursue them in the air by attacking them multiple times before they land. When a Special Dice is rolled to activate this attack, the attack is multiplied by the amount on the dice if the initial roll is higher than the opponent, making this technique dangerous.
Falco Phantasm-Using his great speed, Falco will dash at the opponent and slice them a bit with his hard and powerful feathers. This attack is fast and hard to defend against or evade. When used, the opponent's evade or defense dice used in response to this technique is decreased by 2.
Fire Falcon- With his control of the flame element, Falco will charge up flames and surround himself with fire. He will then run towards the opponent and then charge at them, beak first. His beak combined with the hot fire will allow him to penetrate defenses. If this attack is used and the opponent responds with a defense dice, the dice's amount is reduced by 1. If it is a steel or ice attribute defense, it is reduced by 2 and if it's water, the opponent's defense dice is increased by 2.
Reflection- Falco has a small device that is curved like a boomerang. It allows Falco to reflect projectile attacks back at his opponent regardless of element. To show off a bit, Falco customized it so that he can kick it and it comes back to him. This technique with the device acts as a counterattack and will cause an opponent's projectile attack to be reflected back at them with double the damage.
Blaster- Falco's projectile attack used with his blaster gun which is found on his holster. This device is used to shoot multiple attacks at the opponent. The attack moves fast but not as fast as a bullet. The ammo itself is average and can be defended against or avoided fairly easily.
Dice Usage:
Lethal Pursuit-Special Dice
Falco Phantasm-Special Dice
Fire Falcon-Special Dice
Reflection-Counterattack Dice
Blaster-Attack Dice
Benefits:
Lethal Pursuit-Offensive
Falco Phantasm-Offensive
Fire Falcon-Offensive
Reflection-N/A
Blaster-N/A
Attack Power:
Lethal Pursuit-300
Falco Phantasm-120
Fire Falcon-180
Reflection-Double the original amount
Blaster-40
History: Jisenki and Falco met a little while before Jisenki graduated at Sentou Gakuin. It was during a mission to do some espionage at a factory that Jisenki met with Falco and the two decided to join each other. Falco personally agreed since Jisenki helped save him. Usually, Jisenki dislikes it, but he sometimes places Falco in a capsule although that is to save him if he is taking too much damage. Other than that, Falco comes to Jisenki by a call from the S.G.T.D or by simply being around.
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Re: Falco L.
~Approved
Hitomi- Rank Red Warrior
-
Number of posts : 511
Age : 33
Location : Walking, Running, something like that
Occupation : Your average Japanese schoolgirl
Interests : ...I won't tell
The BattleField
Health Points:
(2300/2300)
Tsukara-Skill Points:
(2800/2800)
Experience Points :
(0/100)
Re: Falco L.
thanks
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Re: Falco L.
I think I may make a SSBB character next since you made Falco and Lucario.
Riko- Rank Blue Warrior
-
Number of posts : 356
Age : 33
Location : Dancing through the storms of destiny
Occupation : I don't know, what's yours?
Interests : Do I look like I have interests?
The BattleField
Health Points:
(2200/3000)
Tsukara-Skill Points:
(1700/2500)
Experience Points :
(100/100)
Page 1 of 1
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