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Flame Arrow
2 posters
Page 1 of 1
Flame Arrow
Name: Flame Arrow V.1
Appearance:
Flame arrow looks like a small steel arm cannon that attaches to
itself directly on the arm. The front and back of the cannon both have skulls
on it, but the front’s skull is bigger and has an opening where the blast can
come from and the other end is where you put a form of energy in it and it
blasts through as a powerful shot through the front.
Abilities:
Extinguishing flame is activated when a large amount of energy
that is not concentrated is put into flame arrow and it lets out a wide blast
but does not actually do any damage to the thing shot at. Instead it destroys
the energy of the thing it shoots at meaning that if this technique was shot at
an electric attack, the element of that electric attack would be disappear.
Each shot only extinguishes one elemental attack each time. This technique
will use special dices.
Flame arrow is activated when a concentrated amount of
energy is put into the weapon and it shoots out a straight direct shot at the opponent.
The flow of the shot can be constant as long as the flow of concentrated energy
does not stop. The power of the shot can be increased if any substance of
energy pass through the shot, for example if someone were to shoot a fire
element attack at the flame arrow, flame arrow would absorb that attack and add
it to its own destructive power.
Attack Power:
Extinguishing flame- N/A
Flame Arrow- 70x successful dice roll+power of attack absorbed
History: Zura gets this weapon in a small box during a training session with
Lambo, when Lambo is explaining how to activate the storm flames of the
Vongola. At first Zura didn’t know that flame arrow was in the box since Lambo
just gave Zura the box to see if he could activate his storm flames. When Zura
is successful, flame arrow attaches itself to Zura’s right arm when it is
activated, it still holds many secrets of how to use it since this weapon has
been around ever since the 10th boss of the Vongola family was in
charge.
Appearance:
Flame arrow looks like a small steel arm cannon that attaches to
itself directly on the arm. The front and back of the cannon both have skulls
on it, but the front’s skull is bigger and has an opening where the blast can
come from and the other end is where you put a form of energy in it and it
blasts through as a powerful shot through the front.
Abilities:
Extinguishing flame is activated when a large amount of energy
that is not concentrated is put into flame arrow and it lets out a wide blast
but does not actually do any damage to the thing shot at. Instead it destroys
the energy of the thing it shoots at meaning that if this technique was shot at
an electric attack, the element of that electric attack would be disappear.
Each shot only extinguishes one elemental attack each time. This technique
will use special dices.
Flame arrow is activated when a concentrated amount of
energy is put into the weapon and it shoots out a straight direct shot at the opponent.
The flow of the shot can be constant as long as the flow of concentrated energy
does not stop. The power of the shot can be increased if any substance of
energy pass through the shot, for example if someone were to shoot a fire
element attack at the flame arrow, flame arrow would absorb that attack and add
it to its own destructive power.
Attack Power:
Extinguishing flame- N/A
Flame Arrow- 70x successful dice roll+power of attack absorbed
History: Zura gets this weapon in a small box during a training session with
Lambo, when Lambo is explaining how to activate the storm flames of the
Vongola. At first Zura didn’t know that flame arrow was in the box since Lambo
just gave Zura the box to see if he could activate his storm flames. When Zura
is successful, flame arrow attaches itself to Zura’s right arm when it is
activated, it still holds many secrets of how to use it since this weapon has
been around ever since the 10th boss of the Vongola family was in
charge.
Last edited by Zura on May 13th 2008, 11:55 pm; edited 2 times in total
Zura- Rank Red Warrior
-
Number of posts : 364
Age : 32
The BattleField
Health Points:
(4150/4150)
Tsukara-Skill Points:
(4200/4200)
Experience Points :
(36/100)
Re: Flame Arrow
-For extinguishing flame, how long until it wears off? Also, add that it will use a special dice. I'm going to change the template soon but make it that until then.
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Re: Flame Arrow
Edited Extinguishing flame
Zura- Rank Red Warrior
-
Number of posts : 364
Age : 32
The BattleField
Health Points:
(4150/4150)
Tsukara-Skill Points:
(4200/4200)
Experience Points :
(36/100)
Re: Flame Arrow
Approved
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Re: Flame Arrow
Edited how much damage flame arrow does
Zura- Rank Red Warrior
-
Number of posts : 364
Age : 32
The BattleField
Health Points:
(4150/4150)
Tsukara-Skill Points:
(4200/4200)
Experience Points :
(36/100)
Re: Flame Arrow
Alright, I'll approve.
Jisenki- Head Warrior
-
Number of posts : 1722
Age : 32
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship
The BattleField
Health Points:
(6400/6400)
Tsukara-Skill Points:
(4400/4400)
Experience Points :
(63/100)
Page 1 of 1
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